Physically-based Cosmetic Rendering
Fire Synthesis Using Basis Fires and Design
Visualizing Real-Time Strategy Games: Take StarCraft II as an Example
BasketballGAN: Generating Basketball Play Simulation Through Sketching
Design and Initial Evaluation of a VR based Immersive and Interactive Architectural Design Discussion System
Jung Hong Chuang 莊榮宏
Address Department of Computer Science, National Chiao Tung University 1001 Ta Hsueh Road, Hsinchu, Taiwan R.O.C
Lab Computer Graphics and Geometric Modeling Lab.
Jung Hong Chuang is a professor of Computer Science Department and Institute of Multimedia Engineering at National Chiao Tung University, Taiwan, ROC. He received his BS degree in applied mathematics from National Chiao Tung University, Taiwan, in 1978, and MS and PhD degrees in Computer Science from Purdue University in 1987 and 1990, respectively. He was the Director of Institute of Multimedia Engineering from 2006 to 2008, and an Associate Dean of College of Computer Science from 2011 to 2017.
Chuang's primary research interests are in the areas of 3D graphics, virtual/augmented reality, visual analytics, and geometric modeling. Current research topics include real-time rendering for VR, VR collaborated 3D design, VR collaborated lighting/material design, scene reconstruction/understanding for AR, visual analytics, facial beautification, mesh processing techniques (depth image processing. model stylization), fluid synthesis and design.