Time: 1CD 3B
Classroom: EC 114
Course ID: 1179
Semester: 2014 Spring ( 102 學年度下學期 )

Index

News

No News is Good News!

Course Information

Syllabus:

Syllabus

Instructor:

Jung-hong Chuang (莊榮宏)
Office: EC525
Ext: 31829
E-mail: This email address is being protected from spambots. You need JavaScript enabled to view it.

Teaching Assistant:

Tsung-shian Huang ( 黃聰賢 )
E-Mail: This email address is being protected from spambots. You need JavaScript enabled to view it.

Xuan-hao Kuan ( 管軒皓 )
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Ming-hong Dai ( 戴銘宏 )
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Sheng-wei Hong ( 洪晟瑋 )
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Office: EC 512
Ext: 54787

Textbook:

Interactive computer graphics, Sixth ed., by Edward Angel, Addison Wesley

Grading:

Program Assignment: Three assignments 15%, 15% and 20%.
Quiz: n quizs 14%.
Exam: Midterm 18%, Final 18%.

Course Notes

  • Chapter 1: Overview
  • Chapter 2: How to make shaded images?
  • Chapter 3: Viewing pipeline
  • Chapter 6: Hidden Surface Removel
  • Chapter 7: Texture Mapping and Perspective-Correct Interpolation
  • Chapter 8: Buffering
  • Chapter 9: GPU Shaders
  • Chapter 10: Global Illumination - Ray Tracing

OpenGL Course Notes

Slides

  • Chapter 1: Introduction to OpenGL
  • Chapter 2: Write a Simple Program with OpenGL and GLUT
  • Chapter 3: Draw a Simple Object
  • Chapter 4: Viewing Transformation
  • Chapter 5: Lighting and Material
  • Chapter 6: Texture Mapping
  • Chapter 7: Buffering
  • Shader: Shader

Sample Codes

Visual C:
OpenGL Examples
How to use it?(It's about the setting and will Not be teached during the class, please see by youself!)

Other IDE:
Dev C

GLSL Example Code (Visual C)
GLSL Example Codes

Course Assignment

Fixed Pipeline

Phase 1: Draw Object with Lighting
Phase 2: Texture Mapping

Please book the demo time here!

Programable Pipeline

Normal, Diffuse, and Gloss Map

Please book the demo time here!

Final Project

Shadow Volume

Please book the demo time here!

Resource

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